You find yourself trapped by deadly creatures that seem only interested in tearing you to pieces! Your only choice now? Escape!

Escape From The Creature Manor was created using the open-sourced game engine Twine. My overall goal with this one was to create a comedic, almost self-aware sort of narrative, where even impossible choices may sometimes work out for the player… or not. Nothing too complicated or deep, I was really just going for an overall fun and comedic experience.

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